Bats Across the Bloodrain Night/Change History: Difference between revisions
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** {{Color|Old:}} "'''Active:''' Unleashes 3 sleepwaves in the direction of the most opponents, each dealing '''200%'''{{Icon|MP}} Magic DMG. DMG decreases as the number of targets hit increases, and opponents hit by all 3 sleepwaves are Stunned for 1.5s.<br />'''Passive:''' The first time opponents attack Mesmerith from within 1 hex, they will be Stunned for 1.5s." | ** {{Color|Old:}} "'''Active:''' Unleashes 3 sleepwaves in the direction of the most opponents, each dealing '''200%'''{{Icon|MP}} Magic DMG. DMG decreases as the number of targets hit increases, and opponents hit by all 3 sleepwaves are Stunned for 1.5s.<br />'''Passive:''' The first time opponents attack Mesmerith from within 1 hex, they will be Stunned for 1.5s." | ||
** {{Color|New:}} "'''Active:''' Take flight and glide away from opponents, gaining '''20%''' DMG reduction for the duration. Releases a total of 18 Bloodbats toward up to 3 opponents while gliding, split evenly among the targets. Each Bloodbat deals '''45%'''{{ | ** {{Color|New:}} "'''Active:''' Take flight and glide away from opponents, gaining '''20%''' DMG reduction for the duration. Releases a total of 18 Bloodbats toward up to 3 opponents while gliding, split evenly among the targets. Each Bloodbat deals '''45%'''{{Icon|ATK}} Physical DMG. After each time the Active Skill is used, the total number of Bloodbats released by the next use increases by 6, up to a total of 30." | ||
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[[Version 0.3.0]] | [[Version 0.3.0]] | ||
* Spellbinding Sleepwave was | * Spellbinding Sleepwave was added. | ||