Active:
Glampa quickly moves behind the nearest opponent, flinging them backward to deal 600%{MP} Magic DMG and Stun them for 2s, and also dealing 200%{MP} Magic DMG to opponents within 1 hex of the landing spot.
Passive:
Glampa begins battle in the Sleep state. After the conditions are met, Glampa Awakes and uses its Active Skill.
Sleep state
Gain 2% DMG dealt every second and obtain 3% Omnileech. When an allied unit is defeated, DMG dealt increases by an additional 2% and 3% Omnileech is gained. The DMG increase and Omnileech gained this way lasts until the end of battle.
AwakeningAfter Sleeping for 8s, when its Health drops below 50%, or the team's total Health drops below 50%, Glampa awakes. When Glampa awakes, it removes all debuffs and gains 45 Armor and MR.